Overview
We’ll look at the benefits and drawbacks, initial characteristics, and descriptions of all the Classes that are Dark & Darker in this tutorial. There are eight playable classes at the moment.
Classes that are Dark & Darker
Slaves
Barbarians are melee fighters who defeat hostile players and zombies by using sheer force. Barbarians are skilled at doing a lot of damage while putting themselves at danger when defending. Barbarians usually carry two-handed battle aces or dual hatchets. See our Dark and Darker Barbarian guide for a comprehensive overview of Barbarian.
Advantages
- strikes really hard—possibly the hardest in the game.
- able to demolish chests and doors
- a pool of high health
- Excellent for both individual and group gaming
Cons
- Very awkward movement and attack velocity
- Attacks are more easily sidestepped by opponents when a playstyle is telegraphed.
Priest
In Dark and Darker, the cleric is the only class of raw healing. They can heal and assist teammates in addition to doing magical and physical damage. Typically, clerics carry a sword and mace in addition to a magical weapon. See our Dark and Darker Cleric instruction for a comprehensive instruction on how to play the Cleric role.
Advantages
- Fantastic Group Assistance
- Elevated Resilience
- powerful against the undead
- Good PVP Magic Damage Output
Cons
- Slow speed of melee attacks
- Low Production of Physical Damage in PVP
Combatant
The most versatile class for Dark and Darkers is the Fighter. Fighters have talents that fit most playstyles and can employ a wide variety of weapons. See our Dark and Darker Fighter Guide for information on how to play Fighter.
Advantages
- A master of all crafts
- able to outfit most things
- Sprint ability enabling fluid movement
- Excellent for both individual and group gaming
Cons
- gear-dependent
- Although adaptable, lacks personality
Ranger
The traditional archer class of Dark and Darker is the Ranger. They can deal combat damage with daggers and rapiers, as well as ranged damage with bows and arrows. When played well, the Ranger might be considered Elite due to its high skill ceiling and skill floor. Check out our Dark and Darker Ranger instruction for a comprehensive instruction on how to play Ranger.
Advantages
- Good against PvE and ranged damage
- strong foundational abilities to choose from
- Availability of Spear use
- Excellent starting equipment (campfire and traps)
Cons
- very little armor and health pool at first
- high ceiling on skills
- Learning range takes time. decline from the arrows
Rogue
Rogue is a stealth-based class that does enormous amounts of damage to enemies and monsters by using positional tactics and poisons. See our Dark and Darker Rogue Guide for a comprehensive overview of Rogue.
Advantages
- Outstanding Damage from Burst
- Elevated Speed of Movement and Interaction
Cons
- Inadequate Survival while Not in Stealth
- Not suited for beginners (poor starting gear)
- Depending on the cooldown
Wizard
The Wizard class is a potent ranged spellcaster that also has some melee choices available to them. The Wizard may cast a wide variety of spells, from utility bonuses to high damage nukes. Check out our Dark and Darker Wizard Guide for instructions on how to play Wizard.
Advantages
- possesses the ability to cast strong spells
- exclusive access to magic weapons, both melee and ranged
- Very flexible gameplay that can be quite powerful
- when executed properly
Cons
- extremely little base health pool
- minimal initial bodily harm
- prone to attacking fellow group members
Bard
In Dark and Darker, the Bard is a full-featured utility powerhouse. Bard uses an enormous number of song sheets to damage and debuff opponents while enhancing allies. As of right now, the Bard is practically a need in any competitive game, right next to the Cleric as a top-tier support class. The Bard wears a tiny sword or bow for self-defense and performs the songs on four different instruments. See our article on Dark and Darker Bard for instructions on how to play the Bard.
Advantages
- Amazing utility choices
- enjoyable to play
- offers both defensive and aggressive alternatives.
Cons
- You have to strike a balance between fighting and playing minigames.
- Many tracks to keep track of throughout
- Mid-song, you can be taken off surprise.
Locke
In Dark and Darker, the Warlock is a new type of DPS spellcaster. The Warlock, on the other hand, makes use of curses, black magic, and the fires of hell itself, unlike the Wizard. At the moment, the Warlock uses “Summon Hydra” as a pet summon and Magical Healing. The Warlock can still be played, though, since it can end players with melee combat while using DoT effects to kill foes and gather life from them. See our guide to Dark and Darker Warlock for instructions on how to play the Warlock.
Pros
- Amazing raw damage combined with Hellfire and the Blow of Corruption
- Flexibility as a work-in-progress
- Wonderful topic for the class
Cons
- Even though it is imperfect, immobility frequently results in death.
- It’s challenging for novice players to weigh life-drain as a spell cost.
- Hellfire will kill you or your team if you don’t train.
Comparison of Class Attributes
Class | Strength | Vigor | Agility | Dexterity | Will | Knowledge | Health | Resourcefulness |
Barbarian | 25 | 30 | 12 | 12 | 18 | 5 | 128 | 7 |
Cleric | 11 | 13 | 12 | 14 | 25 | 20 | 95 | 10 |
Fighter | 15 | 15 | 15 | 15 | 15 | 15 | 100 | 15 |
Ranger | 10 | 10 | 18 | 18 | 10 | 12 | 90 | 25 |
Rogue | 9 | 6 | 25 | 25 | 10 | 10 | 81 | 20 |
Wizard | 6 | 7 | 15 | 17 | 20 | 25 | 81 | 15 |
Bard | 13 | 13 | 13 | 20 | 11 | 20 | 96 | 15 |
Warlock | 13 | 14 | 14 | 15 | 22 | 15 | 98 | 12 |
Our guide to Dark and Darker Classes comes to an end with this section.
For more detailed information on each of the Dark and Darker Classes, be sure to check out our guides on each of the classes.